During the battle of Sustagul, the rangers faced more than their share of horrors from the advancing orcs and their elite fighters, the Guzzim Hazadi. The orcs pushed into the city with speed and violence of action, crossing the open ground out of the foothills in their attempts to gain the city gates. To stall the rangers from getting their long distance hate on, the orcs tried their best to employ longbowmen and catapults to lay waste to the city defenses.
But all that bronze age, distance projected violence had nothing on the ranger mortar teams.
Ranger companies typically operate a heavy weapons section, which includes the tube bloopers running high angle indirect fire to the enemy. Units looking to work lean, can equip the mortar teams with 60mm mortars. The lightweight, hand carried M224—60 mm mortar—can dish out their payloads at up to two miles, in favorable conditions.
As the orcs stormed out of the hills or tried to get their siege weapons into catapult range, the mortar teams went to work. Rangers hunkered down in wait for the enemy to pass lines of advance and pre-plotted targets. Dropping MAPAM—Mortar Anti-Personnel / Anti-Material—the rangers thinned the ranks of the elite Guzzim Hazadi and shattered the advance of their cavalry.
To keep the enemy from gaining advantage at night, the rangers used their advanced NODs to scour the terrain, followed by launching powerful illumination rounds over the target area to ruin enemy infra-vision to make them easier to spot. Dropping smoke rounds onto the area allowed for the rangers to mask themselves from the enemy, while still giving the mortar teams room to lob rounds onto their targets.
In the end, the Guzzim Hazadi figured the mortars were like the catapults using fixed positions as targeting points. The orcs slithered away from the impact area to a different side of the city to make their advance, where Talker and his team improvised heavily to bring the fight to the enemy.
Pick up, Never Shall I fail and get your dose of high angle hell!
When you have to mess some guys up, you call eleven Chuck..
Another good drop of lore which adds to the knowledge bank.